Asked  7 Months ago    Answers:  5   Viewed   38 times

How to change the font in a TextView, as default it's shown up as Arial? How to change it to Helvetica?



First, the default is not Arial. The default is Droid Sans.

Second, to change to a different built-in font, use android:typeface in layout XML or setTypeface() in Java.

Third, there is no Helvetica font in Android. The built-in choices are Droid Sans (sans), Droid Sans Mono (monospace), and Droid Serif (serif). While you can bundle your own fonts with your application and use them via setTypeface(), bear in mind that font files are big and, in some cases, require licensing agreements (e.g., Helvetica, a Linotype font).


The Android design language relies on traditional typographic tools such as scale, space, rhythm, and alignment with an underlying grid. Successful deployment of these tools is essential to help users quickly understand a screen of information. To support such use of typography, Ice Cream Sandwich introduced a new type family named Roboto, created specifically for the requirements of UI and high-resolution screens.

The current TextView framework offers Roboto in thin, light, regular and bold weights, along with an italic style for each weight. The framework also offers the Roboto Condensed variant in regular and bold weights, along with an italic style for each weight.

After ICS, android includes Roboto fonts style, Read more Roboto


With the advent of Support Library 26, Android now supports custom fonts by default. You can insert new fonts in res/fonts which can be set to TextViews individually either in XML or programmatically. The default font for the whole application can also be changed by defining it styles.xml The android developer documentation has a clear guide on this here

Tuesday, June 1, 2021
answered 7 Months ago

EDIT: So it's been a while, and I'd like to add what I think is the best way to do this, and through XML no less!

So first, you're going to want to make a new class that overrides whatever View you want to customize. (e.g. want a Button with a custom typeface? Extend Button). Let's make an example:

public class CustomButton extends Button {
    private final static int ROBOTO = 0;
    private final static int ROBOTO_CONDENSED = 1;

    public CustomButton(Context context) {

    public CustomButton(Context context, AttributeSet attrs) {
        super(context, attrs);
        parseAttributes(context, attrs); //I'll explain this method later

    public CustomButton(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        parseAttributes(context, attrs);

Now, if you don't have one, add an XML document under res/values/attrs.xml, and add:

    <!-- Define the values for the attribute -->
    <attr name="typeface" format="enum">
        <enum name="roboto" value="0"/>
        <enum name="robotoCondensed" value="1"/>

    <!-- Tell Android that the class "CustomButton" can be styled, 
         and which attributes it supports -->
    <declare-styleable name="CustomButton">
        <attr name="typeface"/>

Okay, so with that out of the way, let's get back to the parseAttributes() method from earlier:

private void parseAttributes(Context context, AttributeSet attrs) {
    TypedArray values = context.obtainStyledAttributes(attrs, R.styleable.CustomButton);

    //The value 0 is a default, but shouldn't ever be used since the attr is an enum
    int typeface = values.getInt(R.styleable.CustomButton_typeface, 0);

    switch(typeface) {
        case ROBOTO: default:
            //You can instantiate your typeface anywhere, I would suggest as a 
            //singleton somewhere to avoid unnecessary copies
        case ROBOTO_CONDENSED:


Now you're all set. You can add more attributes for about anything (you could add another one for typefaceStyle -- bold, italic, etc.) but now let's see how to use it:

<?xml version="1.0" encoding="utf-8"?>
    android:orientation="vertical" >

        android:text="Click Me!"
        custom:typeface="roboto" />


The xmlns:custom line can really be anything, but the convention is what's shown above. What matters is that it is unique, and that's why the package name is used. Now you just use the custom: prefix for your attributes, and the android: prefix for android attributes.

One last thing: if you want to use this in a style (res/values/styles.xml), you should not add the xmlns:custom line. Just reference the name of the attribute with no prefix:

<style name="MyStyle>
    <item name="typeface">roboto</item>

                               (PREVIOUS ANSWER)

Using a custom typeface in Android

This should help. Basically, there's no way to do this in XML, and as far as I can tell, no easier way to do it in code. You could always have a setLayoutFont() method that creates the typeface once, then runs setTypeface() for each. You'd just have to update it each time you add a new item to a layout. Something like below:

public void setLayoutFont() {
    Typeface tf = Typeface.createFromAsset(
        getBaseContext().getAssets(), "fonts/BPreplay.otf");
    TextView tv1 = (TextView)findViewById(;

    TextView tv2 = (TextView)findViewById(;

    TextView tv3 = (TextView)findViewById(;

EDIT: So I just got around to implementing something like this myself, and how I ended up doing it was making a function such as this:

public static void setLayoutFont(Typeface tf, TextView...params) {
    for (TextView tv : params) {

Then, just use this method from onCreate(), and pass all the TextViews you want to update:

Typeface tf = Typeface.createFromAsset(getAssets(), "fonts/BPreplay.otf");
//find views by id...
setLayoutFont(tf, tv1, tv2, tv3, tv4, tv5);

EDIT 9/5/12:

So since this is still getting views and votes, I'd like to add a much better and more complete method:

Typeface mFont = Typeface.createFromAsset(getAssets(), "fonts/BPreplay.otf");
ViewGroup root = (ViewGroup)findViewById(;
setFont(root, mFont);

 * Sets the font on all TextViews in the ViewGroup. Searches
 * recursively for all inner ViewGroups as well. Just add a
 * check for any other views you want to set as well (EditText,
 * etc.)
public void setFont(ViewGroup group, Typeface font) {
    int count = group.getChildCount();
    View v;
    for(int i = 0; i < count; i++) {
        v = group.getChildAt(i);
        if(v instanceof TextView || v instanceof Button /*etc.*/)
        else if(v instanceof ViewGroup)
            setFont((ViewGroup)v, font);

If you pass it the root of your layout, it will recursively check for TextView or Button views (or any others you add to that if statement) within that layout, and set the font without you having to specify them by ID. This of course is assuming you want to set the font to every view.

Friday, June 4, 2021
answered 6 Months ago

The probable solution would be you create a base class which extends TextView, and use this text view class as edit text. Hope you are asking for size in first screen. In any case, u set the text size in the base class. This will solve your problem.

like u create this class in package com.example and class name is BaseTextView, then in xml file instead of <TextView .../> you will write <com.example.BaseTextView ... />

Hope this helps.

Sunday, June 13, 2021
answered 6 Months ago

This answer has led me to the right path:

So, the solution is to create a custom Textview and override the onDraw method:

    protected void onDraw(Canvas canvas) {
        final Paint paint = getPaint();
        final int color = paint.getColor();
        // Draw what you have to in transparent
        // This has to be drawn, otherwise getting values from layout throws exceptions
        // setTextColor invalidates the view and causes an endless cycle

        System.out.println("Drawing text info:");

        Layout layout = getLayout();
        String text = getText().toString();

        for (int i = 0; i < layout.getLineCount(); i++) {
            final int start = layout.getLineStart(i);
            final int end = layout.getLineEnd(i);

            String line = text.substring(start, end);

            System.out.println("Line:t" + line);

            final float left = layout.getLineLeft(i);
            final int baseLine = layout.getLineBaseline(i);

                    left + getTotalPaddingLeft(),
                    // The text will not be clipped anymore
                    // You can add a padding here too, faster than string string concatenation
                    baseLine + getTotalPaddingTop(),
Thursday, July 29, 2021
answered 4 Months ago
public static void setGlobalFont( Font font ) {  
        Enumeration keys = UIManager.getDefaults().keys();  
        while (keys.hasMoreElements() ) {  
            Object key = keys.nextElement();  
            Object value = UIManager.get( key );  
            if ( value instanceof Font ) {  
                UIManager.put( key, font );  
Wednesday, August 11, 2021
answered 4 Months ago
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