Asked  7 Months ago    Answers:  5   Viewed   51 times

In iOS 9.3, the didReceiveRemoteNotification method gets called on both of the following occasions.

1) When the push notification is received 2) When the user launches the app by tapping on the notification.

But on iOS 10, I notice that the didReceiveRemoteNotification method does NOT fire when the user launches the app by tapping on the notification. It's called only when the notification is received. Hence, I cannot do any further action after the app is launched from notification.

What should be the fix for this? Any idea?

 Answers

99

type converson

enter image description here

for Swift3

enter image description here

-

for sample see this

import the UserNotifications framework and add the UNUserNotificationCenterDelegate in Appdelegate

import UserNotifications

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate,UNUserNotificationCenterDelegate  


func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    // Override point for customization after application launch.

    //create the notificationCenter
    let center  = UNUserNotificationCenter.current()
    center.delegate = self
    // set the type as sound or badge
    center.requestAuthorization(options: [.sound,.alert,.badge,  .providesAppNotificationSettings]) { (granted, error) in
        // Enable or disable features based on authorization

        }
        application.registerForRemoteNotifications()

    return true
}


 func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
 // let chars = UnsafePointer<CChar>((deviceToken as NSData).bytes)
  var token = ""

  for i in 0..<deviceToken.count {
//token += String(format: "%02.2hhx", arguments: [chars[i]])
   token = token + String(format: "%02.2hhx", arguments: [deviceToken[i]])
  }

  print("Registration succeeded!")
  print("Token: ", token)
 }

 func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: NSError) {
  print("Registration failed!")
 }

receive the Notifications using this delegates

 func userNotificationCenter(_ center: UNUserNotificationCenter,  willPresent notification: UNNotification, withCompletionHandler   completionHandler: @escaping (_ options:   UNNotificationPresentationOptions) -> Void) {
    print("Handle push from foreground")
    // custom code to handle push while app is in the foreground
    print("(notification.request.content.userInfo)")
 }

func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) {
    print("Handle push from background or closed")
    // if you set a member variable in didReceiveRemoteNotification, you  will know if this is from closed or background
    print("(response.notification.request.content.userInfo)")
}

func userNotificationCenter(_ center: UNUserNotificationCenter, openSettingsFor notification: UNNotification?) {
let navController = self.window?.rootViewController as! UINavigationController
let notificationSettingsVC = NotificationSettingsViewController()
navController.pushViewController(notificationSettingsVC, animated: true)
}

for more Information you can see in Apple API Reference


objective C

AppDelegate.h has these lines:

Step-1

//Add Framework in your project "UserNotifications"
#import <UserNotifications/UserNotifications.h>  
@interface AppDelegate : UIResponder <UIApplicationDelegate,UNUserNotificationCenterDelegate>  

Step-2

AppDelegate.m

  // define macro
  #define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v)  ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)  
  #define SYSTEM_VERSION_LESS_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)  

Step-3

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
application.applicationIconBadgeNumber = 0;
    if( SYSTEM_VERSION_LESS_THAN( @"10.0" ) ) {  
        [[UIApplication sharedApplication] registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:(UIUserNotificationTypeSound |    UIUserNotificationTypeAlert | UIUserNotificationTypeBadge |  UIUserNotificationTypeprovidesAppNotificationSettings) categories:nil]];  
        [[UIApplication sharedApplication] registerForRemoteNotifications];  

        //if( option != nil )  
        //{  
        //    NSLog( @"registerForPushWithOptions:" );  
        //}  
    } else {  
      UNUserNotificationCenter *center = [UNUserNotificationCenter currentNotificationCenter];  
      center.delegate = self;  
      [center requestAuthorizationWithOptions:(UNAuthorizationOptionSound | UNAuthorizationOptionAlert | UNAuthorizationOptionBadge) completionHandler:^(BOOL granted, NSError * _Nullable error) {
        if( !error ) {
            // required to get the app to do anything at all about push notifications  
            [[UIApplication sharedApplication] registerForRemoteNotifications];
            NSLog( @"Push registration success." );  
        } else {
            NSLog( @"Push registration FAILED" );  
            NSLog( @"ERROR: %@ - %@", error.localizedFailureReason, error.localizedDescription );  
            NSLog( @"SUGGESTIONS: %@ - %@", error.localizedRecoveryOptions, error.localizedRecoverySuggestion );  
        }
        }];
    }

    return YES;
}

This will fire as a result of calling registerForRemoteNotifications:

 - (void)application:(UIApplication*)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken  
{  
// custom stuff we do to register the device with our AWS middleman  
 }

Then, when a user taps a notification, this fires:

This will fire in iOS 10 when the app is foreground or background, but not closed

 -(void) application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void  
  (^)(UIBackgroundFetchResult))completionHandler  
  {  
// iOS 10 will handle notifications through other methods  

if( SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO( @"10.0" ) )  
{  
  NSLog( @"iOS version >= 10. Let NotificationCenter handle this one." );  
 // set a member variable to tell the new delegate that this is background  
  return;  
}  
NSLog( @"HANDLE PUSH, didReceiveRemoteNotification: %@", userInfo );  

// custom code to handle notification content  

if( [UIApplication sharedApplication].applicationState == UIApplicationStateInactive )  
{  
  NSLog( @"INACTIVE" );  
  completionHandler( UIBackgroundFetchResultNewData );  
}  
else if( [UIApplication sharedApplication].applicationState == UIApplicationStateBackground )  
{  
  NSLog( @"BACKGROUND" );  
  completionHandler( UIBackgroundFetchResultNewData );  
}  
else  
{  
  NSLog( @"FOREGROUND" );  
  completionHandler( UIBackgroundFetchResultNewData );  
}  
}  

or use

  - (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo  
{  
[self application:application didReceiveRemoteNotification:userInfo fetchCompletionHandler:^(UIBackgroundFetchResult result) {  
}];  
}  

Then for iOS 10, these two methods:

- (void)userNotificationCenter:(UNUserNotificationCenter *)center  
    willPresentNotification:(UNNotification *)notification  
  withCompletionHandler:(void (^)(UNNotificationPresentationOptions options))completionHandler  
    {  
  NSLog( @"Handle push from foreground" );  
  // custom code to handle push while app is in the foreground  
    NSLog(@"%@", notification.request.content.userInfo);
   }  

- (void)userNotificationCenter:(UNUserNotificationCenter *)center  
didReceiveNotificationResponse:(UNNotificationResponse *)response  
  withCompletionHandler:(void (^)())completionHandler  
   {  
     NSLog( @"Handle push from background or closed" );  
     // if you set a member variable in didReceiveRemoteNotification, you  will know if this is from closed or background  
     NSLog(@"%@", response.notification.request.content.userInfo);
    }  

    - (void)userNotificationCenter:(UNUserNotificationCenter *)center 
   openSettingsForNotification:(UNNotification *)notification{
        Open notification settings screen in app
   }
Tuesday, June 1, 2021
 
elias
answered 7 Months ago
33

type converson

enter image description here

for Swift3

enter image description here

-

for sample see this

import the UserNotifications framework and add the UNUserNotificationCenterDelegate in Appdelegate

import UserNotifications

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate,UNUserNotificationCenterDelegate  


func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    // Override point for customization after application launch.

    //create the notificationCenter
    let center  = UNUserNotificationCenter.current()
    center.delegate = self
    // set the type as sound or badge
    center.requestAuthorization(options: [.sound,.alert,.badge,  .providesAppNotificationSettings]) { (granted, error) in
        // Enable or disable features based on authorization

        }
        application.registerForRemoteNotifications()

    return true
}


 func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
 // let chars = UnsafePointer<CChar>((deviceToken as NSData).bytes)
  var token = ""

  for i in 0..<deviceToken.count {
//token += String(format: "%02.2hhx", arguments: [chars[i]])
   token = token + String(format: "%02.2hhx", arguments: [deviceToken[i]])
  }

  print("Registration succeeded!")
  print("Token: ", token)
 }

 func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: NSError) {
  print("Registration failed!")
 }

receive the Notifications using this delegates

 func userNotificationCenter(_ center: UNUserNotificationCenter,  willPresent notification: UNNotification, withCompletionHandler   completionHandler: @escaping (_ options:   UNNotificationPresentationOptions) -> Void) {
    print("Handle push from foreground")
    // custom code to handle push while app is in the foreground
    print("(notification.request.content.userInfo)")
 }

func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) {
    print("Handle push from background or closed")
    // if you set a member variable in didReceiveRemoteNotification, you  will know if this is from closed or background
    print("(response.notification.request.content.userInfo)")
}

func userNotificationCenter(_ center: UNUserNotificationCenter, openSettingsFor notification: UNNotification?) {
let navController = self.window?.rootViewController as! UINavigationController
let notificationSettingsVC = NotificationSettingsViewController()
navController.pushViewController(notificationSettingsVC, animated: true)
}

for more Information you can see in Apple API Reference


objective C

AppDelegate.h has these lines:

Step-1

//Add Framework in your project "UserNotifications"
#import <UserNotifications/UserNotifications.h>  
@interface AppDelegate : UIResponder <UIApplicationDelegate,UNUserNotificationCenterDelegate>  

Step-2

AppDelegate.m

  // define macro
  #define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v)  ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)  
  #define SYSTEM_VERSION_LESS_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)  

Step-3

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
application.applicationIconBadgeNumber = 0;
    if( SYSTEM_VERSION_LESS_THAN( @"10.0" ) ) {  
        [[UIApplication sharedApplication] registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:(UIUserNotificationTypeSound |    UIUserNotificationTypeAlert | UIUserNotificationTypeBadge |  UIUserNotificationTypeprovidesAppNotificationSettings) categories:nil]];  
        [[UIApplication sharedApplication] registerForRemoteNotifications];  

        //if( option != nil )  
        //{  
        //    NSLog( @"registerForPushWithOptions:" );  
        //}  
    } else {  
      UNUserNotificationCenter *center = [UNUserNotificationCenter currentNotificationCenter];  
      center.delegate = self;  
      [center requestAuthorizationWithOptions:(UNAuthorizationOptionSound | UNAuthorizationOptionAlert | UNAuthorizationOptionBadge) completionHandler:^(BOOL granted, NSError * _Nullable error) {
        if( !error ) {
            // required to get the app to do anything at all about push notifications  
            dispatch_async(dispatch_get_main_queue(), ^{
                [[UIApplication sharedApplication] registerForRemoteNotifications];
            });
            NSLog( @"Push registration success." );  
        } else {
            NSLog( @"Push registration FAILED" );  
            NSLog( @"ERROR: %@ - %@", error.localizedFailureReason, error.localizedDescription );  
            NSLog( @"SUGGESTIONS: %@ - %@", error.localizedRecoveryOptions, error.localizedRecoverySuggestion );  
        }
        }];
    }

    return YES;
}

This will fire as a result of calling registerForRemoteNotifications:

 - (void)application:(UIApplication*)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken  
{  
// custom stuff we do to register the device with our AWS middleman  
 }

Then, when a user taps a notification, this fires:

This will fire in iOS 10 when the app is foreground or background, but not closed

 -(void) application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void  
  (^)(UIBackgroundFetchResult))completionHandler  
  {  
// iOS 10 will handle notifications through other methods  

if( SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO( @"10.0" ) )  
{  
  NSLog( @"iOS version >= 10. Let NotificationCenter handle this one." );  
 // set a member variable to tell the new delegate that this is background  
  return;  
}  
NSLog( @"HANDLE PUSH, didReceiveRemoteNotification: %@", userInfo );  

// custom code to handle notification content  

if( [UIApplication sharedApplication].applicationState == UIApplicationStateInactive )  
{  
  NSLog( @"INACTIVE" );  
  completionHandler( UIBackgroundFetchResultNewData );  
}  
else if( [UIApplication sharedApplication].applicationState == UIApplicationStateBackground )  
{  
  NSLog( @"BACKGROUND" );  
  completionHandler( UIBackgroundFetchResultNewData );  
}  
else  
{  
  NSLog( @"FOREGROUND" );  
  completionHandler( UIBackgroundFetchResultNewData );  
}  
}  

or use

  - (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo  
{  
[self application:application didReceiveRemoteNotification:userInfo fetchCompletionHandler:^(UIBackgroundFetchResult result) {  
}];  
}  

Then for iOS 12, these two methods:

- (void)userNotificationCenter:(UNUserNotificationCenter *)center  
    willPresentNotification:(UNNotification *)notification  
  withCompletionHandler:(void (^)(UNNotificationPresentationOptions options))completionHandler  
    {  
  NSLog( @"Handle push from foreground" );  
  // custom code to handle push while app is in the foreground  
    NSLog(@"%@", notification.request.content.userInfo);
   }  

- (void)userNotificationCenter:(UNUserNotificationCenter *)center  
didReceiveNotificationResponse:(UNNotificationResponse *)response  
  withCompletionHandler:(void (^)())completionHandler  
   {  
     NSLog( @"Handle push from background or closed" );  
     // if you set a member variable in didReceiveRemoteNotification, you  will know if this is from closed or background  
     NSLog(@"%@", response.notification.request.content.userInfo);
    }  

    - (void)userNotificationCenter:(UNUserNotificationCenter *)center 
   openSettingsForNotification:(UNNotification *)notification{
        Open notification settings screen in app
   }
Wednesday, July 28, 2021
 
ShadowZzz
answered 5 Months ago
45

Correct. As the link mentions, you use "service solicitation" to get the iOS device's attention while it is passively scanning. You don't need to have an app running on the iOS device, you don't need to submit anything to the App Store--you don't even need to pay to become a developer. Also, I should mention, your hardware design does not need to be submitted to the Apple MFi program.

Sunday, August 15, 2021
 
phpmeh
answered 4 Months ago
18

I believe, unfortunately, that this is the intended behavior. The documentation about push notifications constantly hedges their reliability. E.g.:

https://developer.apple.com/library/mac/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/Chapters/ApplePushService.html

Important: Delivery of notifications is a “best effort”, not guaranteed. It is not intended to deliver data to your app, only to notify the user that there is new data available

There are a lot of conditions under which notifications won't be delivered or delivery will be delayed, and sometimes Apple will coalesce multiple notifications and only deliver the last one.

PushKit is a more reliable replacement for applications that want VOIP functionality, where using a notification to ring the user for a call needs better reliability. That's why it's still working in battery-save mode.

In terms of workarounds, it really depends what you're trying to accomplish. One possibility is you can schedule local notifications while your app is running, and those will be more reliable than the standard remote ones.

Saturday, August 28, 2021
 
Kerrek SB
answered 3 Months ago
75

I have finally figured out the reason. The fact that it sometimes works and sometimes doesn't should have given me the hint much sooner.

According to the Apple documentation of application:handleActionWithIdentifier:forRemoteNotification:completionHandler::

Your implementation of this method should perform the action associated with the specified identifier and execute the block in the completionHandler parameter as soon as you are done. Failure to execute the completion handler block at the end of your implementation will cause your app to be terminated.

I am calling the completion handler at the end of the application:handleActionWithIdentifier:forRemoteNotification:completionHandler method. However, the fact that I am sending requests to the server in my handler code means that my end of implementation is not simply at the end of the method; my real end lies within the callback of my requests. The way I code it, completion handler and callback are on two different threads, and when completion handler runs before it reaches callback, it'll fail.

So the solution is to move the completion handler into the callback methods of the request, i.e., the real "end of the implementation". Something like this:

[MyClient sendRequest:userInfo withSuccessBlock:^(id responseObject){
    NSLog(@"Accept - Success");
    if (completionHandler) {
        completionHandler();
    }
} withFailureBlock:^(NSError *error, NSString *responseString) {
    NSLog(@"Accept - Failure: %@",[error description]);
    if (completionHandler) {
        completionHandler();
    }
}];
Monday, September 13, 2021
 
akes406
answered 3 Months ago
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